![]() Listed in degrees per second, this is calculated by timing how long it takes for the ship to rotate 360º at 4/4 engine speed after they decelerate to their fixed turning speed. Rate of Turn: This is not a value you'll find in the client.With the new engine setting, this value increases to a value between 97% to 98.5%. Normally for a destroyer, they can only manage about 83% to 85% of their maximum speed in a turn. Turning Speed: A ship decelerates as it rotates through the water, reaching a fixed maximum speed in a turn.Note this may exceed the listed maximum speed in port. 4/4 Engine Speed: This is the maximum speed this destroyer will reach in a straight line without the Sierra Mike signal.Let me explain some of the terminology first: ![]() I thought it would be nice to give you all a preview of what this means in practice. ![]() This means they accelerate ridiculously fast and lose almost no speed in a turn. ![]() With patch 0.7.8, the new (work in progress) British destroyers were given the same engine properties of the British cruisers. ![]()
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